Stephanie Chen’s interview

Stephanie Chen’s interview

Interview held on July 6, 2020

This past summer, we interviewed one of our volunteers, Stephanie Chen, to find out more about her experience working with Tapestry. Read on to learn about her perspective of the tool from a learning standpoint, and why she chose to complete her capstone project at Tapestry.

Stephanie Chen’s Interview

Q: What is your role with the Tapestry project?

A: I’m currently volunteering with the team to do some research and visuals for social media after finishing my 3-month directed studies project with Tapestry. Specifically, I’m helping out and also learning new skills on my own to accumulate some experience in the midst of this time.

Q: More specifically, you did a project with us, your COGS 402 project. Tell us about your experience creating your COGS 402 project surrounding the student learning experience. Why did you specifically choose to study this?

A: For COGS 402, we are supposed to conduct, ideally, an independent research study with a supervisor. We were able to choose any topic as long as it’s related to at least one of the four disciplines that COGS includes. I was interested in the intersection of Art and Science as well as visual design and technology, which closely relate to what Steven’s research interests are…it’s his realm. I reached out to him and found out about Tapestry. I chose to do my project with Tapestry instead of joining a lab as a research assistant to help with an ongoing project because I could be more independent with what I do. There were no limitations and Steven was very supportive of whichever idea I wanted to explore. Lastly, the multidisciplinary nature of Tapestry, combining psychology and computer science in testing methods, corresponds to the nature of COGS as a discipline as well.

Stephanie’s Tapestry for her COGS 402 project. All thumbnail images were designed and created by Stephanie.

Q: Is there anything you would like to share about what you have learned from your experience working as a COGS 402 student with Tapestry?

A: It was probably my first experience working with a professional team rather than a group of students in class. It was fun to see how the members coordinate with each other. I also realized the importance of everyone to be responsive and take initiative.

Q: What are some examples of the specific projects you are currently working on?

A: I am helping design and edit the user testing experiments. I’m also trying out web design for the newsletter section that will be up soon. I’m also drafting ideas for the follow-up study to my project as it had time constraints. I’m drafting visuals for social media content as well.

Examples of visuals created by Stephanie for our social media posts.

Q: In terms of the tool itself, more and more instructors are seeking creative ways to improve their course content creation and the “flipped classroom” model. In what ways do you see Tapestry improve their course building experience?

A: I actually took a flipped classroom course and its lecture sessions weren’t as fruitful as I hoped it would be. The new form of lectures which is more discussion-oriented can be more fruitful with pre-constructed content using Tapestry. Students will also be able to learn more actively as they are encouraged to co-construct course content. So Tapestry could be a really helpful tool.

Q: What aspect of Tapestry are you most eager to see implemented in the classroom or workplace?

A: Co-creation of content. The conventional form of a course is more like a passive intake of information, where students listen to lectures without many chances to speak. With Tapestry, students can collaboratively add to course content, which can be built upon by later terms as well. That way, knowledge can be sustained and accumulated. Also, from the perspective of learning and thinking, the non-linearity of Tapestry can also be helpful especially to spark connections between ideas not only within the learnt content but also with external content. I believe such approach leads to creativity, generating new ideas based on the web of information.

Q: Thank you for joining me and answering the questions.

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